Hey Apple, Where’s Flash?

Written by Michael Swengel on January 31, 2010

With the release of Apple’s iPad running iPhone OS version 3.2, we see the operating system still lacks support for the Adobe Flash platform.

The iPhone OS shows the infamous blue lego where Flash content should be.

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Adobe’s Flash platform is actually a collection of Web 2.0 technologies that allow content publishers to deliver a rich, interactive media experience to the end user.

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Flash brings together audio, video, and user interaction for compelling rich media presentations on the web. An example with which we should all be familiar is YouTube. YouTube utilizes the Flash player to display video and audio in a lightweight package.
  

The backend of Adobe Flash makes it an excellent platform for developing rich internet applications. In many ways, Adobe Flash is more advanced and more capable than JavaScript – and it is used as frequently. It provides a powerful scripting language that rivals the best desktop programming languages.

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The Flash platform can also be used to develop rich desktop applications via Adobe AIR (Adobe Integrated Runtime).

Flash has become an integral part of the Web 2.0 user experience. No Internet device can be complete if it lacks support for this essential framework.

At present, the Adobe Flash platform is supported by each of the main desktop operating systems: Windows, Mac OS X, Linux, and Solaris. It’s even supported on Google’s Android, Palm’s WebOS and Microsoft’s Windows Mobile. So, Apple, isn’t it about time you get with the program and provide Flash capabilities to your mobile customers as well?

Frankly, we’re a bit sick of seeing blue legos.

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